My next scene to prep for my next set of tutorials.
For these tutorials I'll be showing you how to setup a variation of assets from the Megascan library for use in C4D octane. 3D assets like castle debris and rocks. Surfaces like the castle walls and the ground. and how to create plants using their atlases and how to populate the scene with them in a natural manner. I'll also be going through how to setup a material to be able to paint mud were ever you want it. Using Photoshop to create LUTS and give you scene a painterly feel. Let me know if there's anything else you'd like to see in this series of tutorials!